ProdKye

Audio Production

Game Ready
Assets

About Prodkye

Hi, my name is Kohl and I am the Co-Owner of Nuella & Owner of BlueFruit. I have been in the music and audio field for the past 7 years with love for music and film. I had my own studio self taught doing studio sessions and audio production for clients I amassed. I recently got into 3D Modeling and Unreal Engine 4 & 5 in the end of 2021. I Dont have formal experience, like college, but I pride myself in being self taught just like I did in my audio field. I am currently working on a small game with a small team. I have had practice with project development, team leader skills, and also learning the pipeline process of game dev. I have been using multiple programs for the last couple years with blender being relatively new although I know what Im doing when attempting a task. I strive for high quality art no matter the task. Programs I use include - photoshop, premiere pro, after effects, Blender, Marmosett, Substance painter, and Unreal Engine. Recently Lightroom for photoediting. I am currently working on learning Zbrush and 4ds max as they are more standard in the industry. I have also done some website design including this one ! I strive to learn as much as I can!

Landscapes

- 3d Hardsurface Modeling Mainly 

- Low poly modeling with high poly bakes for more realism (Good at keeping low poly counts) Bakes done in Marmoset toolbag

- Environment creation for photos or film

- Sculpting to achieve a higher quality model with retopology skills

- UV unwrapping & Material slots

- Game asset pipeline for Unreal Engine and/or others

- LOD's & Collision in Blender for Unreal Engine

- Shading/Texturing in Blender and Substance Painter

- Cloth Simulation for creating clothing

- Experience with lighting, hdris, and volumes

- Efficient in fast high quality renders

- Weight Painting, Vertex Groups, Constraints  

- Some experience in animation and armatures/bones

My Abilitites

CONTACT (INQUIRES OR QUESTIONS)

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